- Renamed `moduleManager` to `moduleService` in RendererData for clarity.
- Updated G2DRenderer to use the new module service methods with string IDs instead of class references.
- Modified RendererWorkingSet interface and implementation to use string IDs for module identification instead of class types.
- Adjusted tests in ModuleManagerTest and RendererWorkingSetImplTest to reflect changes in module management and identification.
- Ensured consistency across the codebase by replacing class references with module IDs in method calls and assertions.
- Introduced RendererWorkingSet and RendererWorkingSetImpl to manage rendering business objects (BOs) more effectively.
- Updated RenderingBoPool to support acquiring and releasing BOs with unique IDs.
- Enhanced G2DRenderer to utilize the new RendererWorkingSet for managing rendering operations.
- Modified ControlRenderingBo and its implementations to use control IDs instead of generic IDs for better identification.
- Improved G2DAbstractRenderingBo and its subclasses to streamline rendering logic and resource management.
- Added unit tests for RendererWorkingSetImpl to ensure correct behavior of adding, committing, and retrieving rendering BOs.
- Removed unnecessary methods and cleaned up code for better readability and maintainability.
- Implemented methods for storing and loading objects and streams in StorageServiceImpl.
- Added support for saving and loading streams using InputStream and OutputStream.
- Enhanced ObjectSerialization to support serialization directly to OutputStream.
- Updated StorageIndex to support recursive listing of items.
- Added comprehensive unit tests for new functionalities in StorageServiceImpl and ObjectSerialization.
- Improved error handling and logging for storage operations.
- Updated AutoConfiguration to include StorageServiceAutoConfiguration.