fix(renderer): adjust line height calculation in G2DDrawFont for improved text rendering
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@@ -91,7 +91,7 @@ public class G2DDrawFont extends G2DAbstractRenderingBo implements DrawFontRende
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graphics.setColor(this.color == null ? this.rendererData.getThemeManager().getCurrentTheme().getTextNormal().toColor() : this.color.toAwtColor());
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graphics.setColor(this.color == null ? this.rendererData.getThemeManager().getCurrentTheme().getTextNormal().toColor() : this.color.toAwtColor());
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final var lines = this.text.contains("\n") ? this.text.split("\n", -1) : new String[] { this.text };
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final var lines = this.text.contains("\n") ? this.text.split("\n", -1) : new String[] { this.text };
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final var lineHeight = getTextDimensions("M", graphics, this.size, 1.0).getY();
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final var lineHeight = getTextDimensions("M", graphics, this.size, 1.0).getY() + (int) (Math.max(FONT_SIZE_MIN, this.size) * 0.4 * scaleFactor);
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final CoordI2[] lineDims = new CoordI2[lines.length];
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final CoordI2[] lineDims = new CoordI2[lines.length];
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int maxLineWidth = 0;
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int maxLineWidth = 0;
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for (int i = 0; i < lines.length; i++) {
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for (int i = 0; i < lines.length; i++) {
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