fix(renderer): correct UI_TOP and TOP layer values for accurate rendering

This commit is contained in:
extio-de
2025-12-27 13:42:31 +01:00
parent 26f083097c
commit f36492197f

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@@ -18,10 +18,10 @@ public class RenderingBoLayer {
public static final short UI0 = 2100;
public static final short UI1 = 2200;
public static final short UI2 = 2300;
public static final short UI_TOP = 2999;
public static final short UI_TOP = 2499;
// Note: UI repeats layers per z-index up to TOP
public static final short TOP = 30000;
public static final short TOP = 32000;
private RenderingBoLayer() {
}