fix(renderer): Prevent releasing the same RenderingBo object in put methods
This commit is contained in:
@@ -30,7 +30,7 @@ public class RendererWorkingSetImpl implements RendererWorkingSet {
|
||||
final var previous = this.getWorkingSetByProducer(producerId)
|
||||
.next()
|
||||
.put(work.getId(), work);
|
||||
if (previous != null) {
|
||||
if (previous != null && previous != work) {
|
||||
this.rendererBoPool.release(previous);
|
||||
}
|
||||
}
|
||||
@@ -40,7 +40,7 @@ public class RendererWorkingSetImpl implements RendererWorkingSet {
|
||||
final var nextMap = this.getWorkingSetByProducer(producerId).next();
|
||||
for (final RenderingBo bo : work) {
|
||||
final var previous = nextMap.put(bo.getId(), bo);
|
||||
if (previous != null) {
|
||||
if (previous != null && previous != bo) {
|
||||
this.rendererBoPool.release(previous);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user