fix(renderer): refactor font size constants and improve scrollbar area update in G2D controls
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@@ -28,9 +28,9 @@ import de.extio.game_engine.spatial2.model.MutableCoordI2;
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@Component
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public class G2DDrawFont extends G2DAbstractRenderingBo implements DrawFontRenderingBo {
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private final static float FONT_SIZE_MIN = 12.0F;
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public final static float FONT_SIZE_MIN = 12.0F;
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private final static int FONT_SIZE_DEFAULT = 18;
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public final static int FONT_SIZE_DEFAULT = 18;
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private static Font baseFont;
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@@ -13,6 +13,7 @@ import org.springframework.stereotype.Component;
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import de.extio.game_engine.renderer.g2d.G2DRendererCondition;
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import de.extio.game_engine.renderer.g2d.bo.rendering.G2DAbstractRenderingBo;
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import de.extio.game_engine.renderer.g2d.bo.rendering.G2DDrawFont;
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import de.extio.game_engine.renderer.g2d.control.impl.G2DBaseControlImpl;
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import de.extio.game_engine.renderer.g2d.control.impl.G2DButtonControlImpl;
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import de.extio.game_engine.renderer.g2d.control.impl.G2DLabelControlImpl;
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@@ -52,7 +53,7 @@ public class G2DDrawControl extends G2DAbstractRenderingBo implements ControlRen
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private String controlGroup;
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private int fontSize = 18;
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private int fontSize = G2DDrawFont.FONT_SIZE_DEFAULT;
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private Object customData;
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@@ -387,7 +388,7 @@ public class G2DDrawControl extends G2DAbstractRenderingBo implements ControlRen
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this.clazz = null;
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this.caption = null;
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this.controlGroup = null;
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this.fontSize = 16;
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this.fontSize = G2DDrawFont.FONT_SIZE_DEFAULT;
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this.customData = null;
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this.customData2 = null;
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this.customData3 = null;
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